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Awaken Legends
⚔ Official Launch ⚔
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January 30, 2026 — 17:00 GMT
Lvl 1
Seismic Spike
"tremor"
20 Mana 1s
Single Target Earth Free
Deals Earth damage with 4 diagonal missiles converging on the target. Each missile deals separate damage, totaling 4 hits per cast. Range: 4 tiles.
Level 1
Aether Veil
"utem rosaris"
30 Mana 1s
Aura Energy Free
Toggles an aura that deals 15 Energy damage every 500ms to nearby enemies (3x3 area). Grants +1 Magic Level per 50 player levels. Duration: 15 seconds. Cooldown: 30s. VIP4+ can toggle without cooldown.
Level 30
Toxic Daze
"venenum"
20 Mana 1s
Single Target Earth Learn
Deals Earth damage with 4 diagonal missiles. 20% chance to apply Poison for 5 seconds dealing 25 damage/second (125 total poison damage). Range: 4 tiles.
Level 45
Ice Shard
"glacies"
20 Mana 1s
Single Target Ice Learn
Deals Ice damage with charge animation. 5% chance to Freeze the target for 1 second, transforming them into a snowman and blocking all movement. Range: 4 tiles.
Level 60
Storm Strike
"tonitrus"
20 Mana 1s
Single Target Energy Learn
Deals Energy damage with rotating diagonal effects before launching. 20% chance to apply Slow reducing target speed by 20% for 5 seconds. Range: 4 tiles.
Level 75
Blazing Impact
"incendio"
20 Mana 1s
Single Target Fire Learn
Absorbs power from all 4 diagonal directions, then launches a powerful Fire damage burst at the target. Strongest single-target mage spell at this level. Range: 4 tiles.
Level 80
Tempest Beam
"vortex aeris"
120 Mana 1s
Beam Wind Learn
Fires a 6 SQM directional beam of Wind damage in the direction you're facing. Sequential effect with 50ms delay per tile. 5% chance to Knockup targets for 400ms, blocking their abilities for 1 second.
Level 100
Dark Spill
"umbra flux"
120 Mana 1s
Beam Physical Learn
Fires a 5 SQM directional beam of dark energy dealing Physical damage. 20% chance to deal CRITICAL damage (200% damage). Dual visual effects for devastating impact.
Level 130
Noxious Cloud
"noxum fumes"
600 Mana 2s
AOE 3x3 Earth Learn
Creates a toxic cloud in a 3x3 circle area around the caster. Deals Earth damage 5 times with 200ms between each tick. Excellent for sustained AOE damage in tight spaces.
Level 160
Crushing Earth
"sepulcrum terrae"
800 Mana 2s
AOE 4x4 Fire Learn
Massive 4x4 circle AOE dealing Fire damage to all enemies in range. 5% chance per creature to Stun for 1 second, completely immobilizing them. Effects appear every 3 SQMs.
Level 200
Fire Nova
"ignis eruptio"
1100 Mana 4s
Ultimate AOE 4x4 Fire Learn
ULTIMATE SPELL! Devastating 4x4 circle AOE dealing massive Fire damage. 5% critical chance per creature dealing 200% damage on crit. Effects positioned every 3 SQMs for spectacular visuals.
Lvl 18
Heal Friend
"exura sio"
120 Mana 1s
Target Healing Free
Heals a targeted player. Usage: "exura sio PLAYERNAME". Also removes Paralyze condition. Healing scales with level and magic level. Essential for party support.
Level 30
Ultimate Healing
"exura vita"
160 Mana 1s
Self Healing Free
Powerful self-healing spell. Restores a large amount of HP based on level and magic level. Also removes Paralyze condition. Mage's strongest single-target self heal.
Level 36
Mass Healing
"exura gran mas res"
150 Mana 1s
AOE 3x3 Healing Free
Heals all players in a 3x3 area around the caster. Also removes Paralyze from all affected players. Does not heal monsters (even summons). Essential for party content.
Lvl 1
Magic Shield
"utamo vita"
50 Mana 1s
Self Free
Activates a magical barrier that absorbs damage using mana instead of HP. Duration: 200 seconds. VIP 4+: Toggle mode with infinite duration - cast again to deactivate.
Level 20
Strong Haste
"utani gran hur"
100 Mana 1s
Self Free
Increases movement speed by 70% for 22 seconds. VIP 6+: Toggle mode with infinite duration - cast again to deactivate. Removes any existing haste before applying.
Level 26
Ultimate Light
"utevo vis lux"
140 Mana 1s
Self Free
Creates the brightest light source available. Illuminates a large area around the caster for extended duration. Essential for exploring dark caves and dungeons.
Lvl 1
Aegis Missile
"aegis telum"
20 Mana 1s
Single Target Holy Free
Fires a Holy damage projectile at the target. Basic ranged attack spell for Archers. Requires a target and weapon equipped. Range: 5 tiles.
Lvl 1
Storm Vortex
"tempest vortex"
15 Mana 1s
Aura Physical Free
Toggles an aura that deals 10 Physical damage every 500ms in a 5x3 area. Grants +1 Distance Skill per 50 levels. Duration: 15 seconds. Cooldown: 30s. VIP4+ can toggle without cooldown.
Lvl 30
Piercing Shot
"ictus perfor"
20 Mana 1s
Single Target Physical Learn
Deals Physical damage with 25% armor penetration. Bonus damage based on target's armor value. Spreads to nearby enemies in a circle area around the main target.
Lvl 45
Searing Shot
"ignis ictus"
20 Mana 1s
Single Target Fire Learn
Fires a blazing arrow dealing Fire damage. 5% chance to deal CRITICAL hit for 200% damage. Critical hits display a special fire effect.
Lvl 60
Crimson Shot
"rubra sanguis"
20 Mana 1s
Single Target Physical Learn
Fires a blood-infused arrow dealing Physical damage. 5% chance to apply 50% Slow for 1 second, crippling target movement.
Lvl 75
Ambush Strike
"umbra ictus"
20 Mana 1s
Single Target Physical Learn
Shadow arrow dealing Physical damage. 5% chance for BACKSTAB dealing 300% damage if you're behind the target (target's back is turned to you).
Lvl 110
Divine Ricochet
"divinus telum"
90 Mana 2s
Bounce AOE Physical Learn
Fires an arrow that 50% chance to bounce between 1-5 additional targets within 5 tiles. Each target can only be hit once. If alone, bounces back via caster for double damage. Ignores party members.
Lvl 170
Hail of Arrows
"pluvia telum"
160 Mana 4s
Ultimate AOE 3x3 Physical Learn
ULTIMATE SPELL! Rains arrows from the sky in a 3x3 circle area. Fires 3 waves with 300ms between each. Arrows travel up then fall down with random delays for realistic rain effect. Devastating multi-hit damage.
Lvl 5
Divine Healing
"exura san"
40 Mana 1s
Self Healing Free
Basic self-healing spell for Archers. Restores HP based on level and magic level. Also removes Paralyze condition. Essential early-game survival.
Lvl 130
Divine Grand Healing
"exura gran san"
120 Mana 2s
Self Healing Free
Powerful self-healing spell for high-level Archers. Stronger healing formula with 2s cooldown. Scales significantly with level and magic level for massive HP restoration.
Lvl 55
Swift Foot
"utamo tempo san"
400 Mana 1s
Self Free
Grants 80% increased movement speed for 10 seconds. Pacified while active - cannot attack or use offensive spells. VIP 6+: Toggle mode with infinite duration.
Lvl 1
Whiplash Strike
"utem loria"
20 Mana 1s
Single Target Physical Free
Basic melee attack dealing Physical damage to the creature in front of you. Requires weapon equipped. Foundation spell for all Squire attacks.
Lvl 1
Bloodrage Aura
"utem sanguis"
5 Mana/tick 1s
Aura Physical Free
Toggles an aura dealing 5 damage per 500ms in 3x3 area. Grants +1 Weapon Skill per 50 levels (Sword/Axe/Club). Duration: 15 seconds. Cooldown: 30s. VIP4+: Toggle without cooldown.
Lvl 30
Grand Impact
"utem dominus"
20 Mana 1s
Single Target Physical Learn
Powerful melee strike with 5% chance to apply Bleeding condition. Bleeding deals 25 damage per second for 5 seconds (125 total bleed damage). Requires weapon equipped.
Lvl 45
Earthshatter
"utem tellum"
20 Mana 1s
Single Target Physical Learn
Earth-shattering melee attack with 5% chance to apply Stun (paralyze) for 1 second. Target cannot move or act while stunned. Requires weapon equipped.
Lvl 60
Annihilation Blow
"utem goliat"
20 Mana 1s
Single Target Physical Learn
Execute-style attack: +2% damage for each 1% HP missing. At 50% HP: +100% damage. At 1% HP: +200% damage! Risk vs reward mechanic - lower health means devastation.
Lvl 75
Deceptive Formation
"utem miris"
20 Mana 1s
Target Physical Learn
Teleports to target and performs 4 diagonal strikes (NW, NE, SE, SW) with 250ms between each. Each strike deals partial damage. Total: ~full spell damage split across 4 hits.
Lvl 80
Stagger Blow
"ictum pulsus"
120 Mana 1s
3-Tile Front Physical Learn
Hits 3 tiles in front based on your direction. 5% chance to push targets 1 tile back. If blocked (wall/creature), applies 2 second stun instead.
Lvl 120
Brutal Cleave
"ferox brutus"
120 Mana 1s
AOE 3x3 Physical Learn
Devastating cleave hitting all enemies in 3x3 area. 5% chance per target to trigger 30% lifesteal. Great for mob packs - more targets = more healing chances!
Lvl 180
Swift Assault
"ictus celer"
340 Mana 1s
Ultimate Multi-Target Physical Learn
ULTIMATE SPELL! Master Yi Q-style: Teleports to primary target and slashes up to 5 enemies within radius. Each strike deals full damage. Rotates rapidly around targets with 200ms delay between strikes. Returns to original position.
Lvl 5
Intense Heal
"exura ico"
40 Mana 1s
Self Healing Free
Basic self-healing for Squires. Melee-focused formula with less magic dependency. Heals based on level and magic level. Essential early-game survival for frontline combat.
Lvl 130
Intense Grand Heal
"exura gran ico"
120 Mana 2s
Self Healing Free
Powerful self-healing for high-level Squires. Stronger healing formula optimized for melee classes. 2 second cooldown. Scales significantly with level for massive HP restoration.
Lvl 25
Charge
"utani tempo hur"
100 Mana 1s
Self Free
Grants 90% movement speed boost for 5 seconds. Perfect for engaging or escaping combat. VIP 6+: Toggle mode with infinite duration - toggle on/off at will.
Lvl 55
Protector
"utamo tempo"
200 Mana 1s
Self Free
Grants +220% Shielding Skill for 13 seconds. Pacified for 10s - cannot attack. Perfect for tanking heavy hits. VIP 4+: Toggle mode with infinite duration.
Lvl 10
Cure Poison
"exana pox"
30 Mana 1s
Self Healing Free
Removes Poison condition from yourself instantly. Essential utility spell for all vocations when fighting poison-dealing monsters.
Mage Archer Squire
Lvl 1
Haste
"utani hur"
60 Mana 1s
Self Free
Grants 30% movement speed boost for 33 seconds. Basic mobility spell for all vocations. VIP 1+: Toggle mode with infinite duration.
Mage Archer Squire
Lvl 8
Light
"utevo lux"
20 Mana 1s
Self Free
Creates a light around you with radius 6 for approximately 6 minutes. Helps illuminate dark caves and dungeons.
Mage Archer Squire
Lvl 8
Find Person
"exiva"
20 Mana 1s
Target Player Free
Locates another player by name. Shows their direction and distance (beside, close, far, very far) and floor level (below, same, above).
Mage Archer Squire
Lvl 9
Magic Rope
"exani tera"
20 Mana 1s
Self Free
Teleports you one floor up when standing on a rope spot. Works like using a rope but without needing one in your backpack.
Mage Archer Squire
Lvl 12
Levitate
"exani hur"
50 Mana 1s
Self Free
Allows you to move up or down one floor. Use "exani hur up" to go up or "exani hur down" to go down. Requires walkable tile at destination.
Mage Archer Squire
Lvl 13
Great Light
"utevo gran lux"
60 Mana 1s
Self Free
Creates a stronger light with radius 8 lasting approximately 11 minutes. Longer duration and brighter than basic Light spell.
Mage Archer Squire
Lvl 20
Challenge
"exeta res"
30 Mana 1s
3x3 AOE Free
Taunts all monsters in a 3x3 area around you, forcing them to attack you. Essential tanking spell for Squires to protect party members.
Squire Only
Lvl 1
Intensive Mana Train
"utura praxis"
1% Mana 2s
Self VIP 3+
Consumes 1% of max mana to train Magic Level. VIP 3-5: Manual cast with 2s cooldown. VIP 6+: Toggle auto-cast mode - casts automatically every 2 seconds!
Mage Archer Squire

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